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Currently Working On
đ Extended Project (Uni) â A 2D isometric survival game in Unity 6. Play as a cave dwarf in a procedurally generated underground world with crafting, mining, farming and combat. Submission deadline: 24th April 2026.
đ Echoes of the Hive â A 2D sandbox game set in a fantasy world. Currently in development and publishing to Steam.
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I'm a Game Programmer based in Newcastle with 5 years of experience in programming. My focus has been gameplay development using C# and C++, working across Unity and Unreal Engine on everything from engine-level systems to full game projects.
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C# C++ Unity Unreal Engine Android Studio A* Pathfinding Tilemap Systems Voxel Rendering Pixel Art
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A custom tilemap engine built in Unity for generating and rendering 2D tile-based worlds, laying the groundwork for grid-based game projects.
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A fully custom voxel engine in Unity with build and destroy mechanics, multithreaded chunk generation, a 3D chunking system for infinite world generation, and procedural biomes, caves, and structures.
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A turn-based game template built to explore AI in games, implementing the A* algorithm for smart NPC grid navigation.
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A polished 2D platformer controller inspired by Celeste, featuring running, jumping, crawling and wall-jumping with snappy, responsive feel including coyote-time and buffered inputs.
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A simple top-down stylised shooter made in Unreal Engine for a university project.
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A reusable top-down pixel art character template, designed for quick use in 2D game projects.
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Zelda Inspiration to 3D Character Model
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A chibi-style 3D character modelled in Blender, inspired by Zelda: Link's Awakening. Features hand-painted skin textures, PBR clothing via Substance Painter, and a full skeleton rig with weight painting.
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A stylised low-poly bush asset made for Skylance. Textures hand-crafted in Substance Designer using layered leaf scatters, with a multi-material mesh built from scratch to give full volumetric depth.
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An Android social media app built in Java with a secure back-end server, intuitive UI, and end-to-end encrypted messaging using public/private key pairs.
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